Alpha 0.27 on Sunday, July 17
The upcoming version 0.27 is getting ready. We will be opening the servers for you to test it this Sunday (July 17) at around 8:00 GMT for a duration of 24 hours.
As usual, we will kick off the test session on our Twitch devstream where we will be answering questions, receiving your bug reports, giving out access keys, and more generally playing along with you!
So... Now that Grouroux has joined Erhune in Tôkyô for 2 months of intense development, what have we been up to?
Grouroux is working on "deviant" enemies, which are variants of our dear old Pirnats but with some twists. We won't spoil the surprise, but we're sure they will be responsible of a few additional player deaths! ^_^
Lots of UI and polish
The theme for the previous version and this one has definitely been: polish. We are getting closer to a beta release of the game, and we need the user interfaces to be clear and efficient to use, especially during action-packed fights.
A few examples of new stuff:
Haul indicator, tooltip, item level
New level up window, a new Subsystems Codex
Sector borders ingame
New settings window
Detailled graphic presets
And finally, by far the most requested feature: a QUIT button!
And much more!
You can see the Changelog for all the details. And we're still adding stuff there every day!