Alpha-test v0.28 on Thrusday, August 18 for 48h

Posted by Erhune over 1 year ago

We've been hard at work on the v0.28 of Gangs of Space for 4 weeks now, and it has turned into a much bigger version than we thought.

But we are getting close to finishing, and we can already announce the date of the next alpha-test session: it will be start on Thursday, August 18, 8:00 GMT for a duration of 48 hours. As usual, we will kick it off on our Twitch channel, so if you don't have an access key yet, feel free to come and ask one there!

And so... What are the new shiny things this time?

Astrolax

The support-type Astrolax are back, with a whole slew of medicine-name-inspired subsystems to heal everyone in a thousand ways!

New Gemeters

Pimp up your old Intel processor... humm... I mean old Gemeter by upgrading to the brand-new SX and DX series, with more arithmetic coprocessors, and more importantly more guns!

To support these new ships, we've completely re-design the ship builder interface too:

Skins

Want to shine in the deep space as a very unique and precious snowflake? The skin customization workshop is here for you! For a very modest amount of Credits, your space life can turn into a rainbow of colors!

Content Unlock

All this new content is locked behind a slew of tasks you have to perform:
- Advanced ships classes will require you to level-up basic ones to max-level.
- Subsystems will require you to kill stuff and collect DNA (among a number of things).
- Skins will unlock while you unlock the subsystems of each ship class.

How much can you unlock during this test session?

Reviewing all the subsystems

We didn't like the many constraints of using active items and skills while juggling with energy and cooldowns. So we've changed everyting at a very deep level, and implemented a bunch of new ways to use energy. The goal is simple: make the game more dynamic, and allow you to use skills and items more often. We need you to tell us what you think of the new system, which is critical for an action-based game like Gangs of Space.

Reset the accounts

Because of all that has changed, and because we need a fresh start to measure how fast players can progress into the game, we have to delete all the ships from the past 2 versions.

Of course, this won't affect your amount of Solars (formerly known as Caps) and other pre-order bonuses. We are not touching the titles and Gangs, either.

As explained in our Alpha F.A.Q., we anticipate to have to take these measures from time to time during the Alpha period. But don't worry, such things won't happen anymore when we reach the Beta status!

...and that's not all!

The complete list of changes is available in the changelog on the forum.

See you this Thurstday or Friday in the game!

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STATUS

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GALAXY

Decem Vaporis
Started: January 11, 2018
Enemy forces in this Galaxy:
PirnatPirnat7,465,983 (74%)
Estimated remaining time: 3 weeks and 14 hours
 
 

R.I.P.

Commander Hoozy of PoC
January 19th, 2018 06:08 #
 
 

TOP GRIND

PlayerSector Points
#1Defyant TheTool385,667 SP
#2Tuner tuner252,886 SP
#3Defyant melcol222,680 SP
#4KGB NonStop162,306 SP
#5Cupcakes keyvis157,109 SP
#6PoC IntenZ112,949 SP
#7Clash of Patinhas nils68,859 SP
#8SupGang Salamander61,666 SP
#9Defyant Hawk3Ye52,242 SP
#10Migatte no Gokui Xed47,495 SP
 
 

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#1Defyant TheTool47,815 SP/h
#2Migatte no Gokui Xed46,090 SP/h
#3Defyant melcol23,266 SP/h
#4Defyant STRN22,281 SP/h
#5Tuner tuner13,094 SP/h
#6Cupcakes DangerCZ10,137 SP/h
#7Defyant Rhodezz9,215 SP/h
#8PoC IntenZ8,733 SP/h
#9Clash of Patinhas nils7,670 SP/h
#10Cupcakes keyvis7,360 SP/h
 
 

TOP GANGS

GangConquest Points
#1Defyant Defyant291,959 CP
#2Cupcakes Cupcakes255,623 CP
#3KGB KGB209,543 CP
#4Tuner Tuner139,757 CP
#5PoC PoC120,155 CP
#6SupGang SupGang83,349 CP
#7Clash of Patinhas Clash of Patinhas48,179 CP
#8Asgards Asgards45,771 CP
#9Low Tier Mains Low Tier Mains28,812 CP
#10Timespark Timespark24,691 CP