End of the first conquest & patch v0.31.4
Congratulations to all players and all Gangs: you conquered the Primor Vaporis Galaxy in 8 days, 7 hours, 36 minutes and 28 seconds!
OVER THE TOP
Let’s have a look at the final ladders:
- On the TOP GRIND, we have a new Commander imposing his style: Touch Me wins by a fair margin his title and his champion skin, with over 400,000 SP. Congratulations!
- On the TOP GANG ! Esports get their first victory thank to a flawless teamwork. We say on the game Discord channel that this ladder was very fierce, and not only for the top 10 spots! Congratulations to everyone!
- And finally, for the new TOP SKILL, Roix shows us that experience acquired over years of alpha versions still make him the top dog. With a peak of over 25k SP/h, he dominates the ladder by far.
With this first conquest on Steam Early Access, many new players have joined the ranks of the Empire and are learning all the mechanics of the game very fast. Next Galaxy should turn out very competitive indeed!
STATE OF THE GAME
It is for us a great emotion to see the servers so full of players all the time, for the first time of the existence of the game. From the bottom of our heart: THANK YOU! We’ve spent years working on this game, and seeing so many people enjoying it for real is giving us the energy to move forward with the game.
Speaking of moving forward, some words about our next steps.We are globally satisfied with the state of the game, but we have seen how hard it is for many players to understand the game, or some parts of it. We plan on putting a lot of efforts over the next weeks to improve the situation, and have already started to work on a FAQ here: https://www.gangsofspace.com/faq
The Discord community has also started to work on a wiki to give more details, with specific numbers for every aspect of the game. Join them if you want to help the effort!
Over the past week, we have been having between 150 and 250 players online almost all the time. This makes the universe alive, with always something to do. We had to fix a few things on the server side to handle the load. This invisible effort continues every day, and will probably continue all over the duration of the Early Access. Thank you for bearing with the small bugs and slowdowns, and be assured that fixing that is always at high priority on our list.
On the Steam side, we’ve passed 100+ evaluations with 81% positive. Don’t hesitate to add your voice to the crowd, that’s how more players will know about Gangs of Space!
We have deployed v0.31.4 along with the opening of the new Galaxy.
The main visible change of this version is the complete overhaul of Credit gains. We changed the Conquest rewards in v0.30 a few months ago, and we were a bit too conservative on the gains of the new system. Now that we have more data to back up our design, we have increased the Credit rewards of conquest quite significantly, especially in lower Tiers.
We also added a feature where every time you unlock a new ship, you will gain the amount Credits necessary to build this ship. For example, when you unlock the Gemeter DX, you will now receive 10,000 Credits. We have applied this retroactively to all already unlocked ships.
For more details, you can read the complete changelog.
If you bought a Shark Investor Pack, now is the time to figure out how many Credits your Shares have produced!
After a complex calculation by the Imperial Bank, we have determined that every Share will receive a dividend of 202 Credits.
But as a celebration of the first Conquest, and because the lowered Credit gains have impacted the amount of total Credits spent, we have decided to double this amount. You have thus received 404 Credits per Share, which means 20,200 Credits for a 50 Share Investor Pack.
Stay tuned for the next Conquest. Hopefully, with the increase of Credit gains brought by the new patch, dividends might rise even further!
A MMO IS A COMMUNITY BEFORE ANYTHING ELSE
A last memory of Primor Vaporis before leaving for a new adventure:
Server status: ONLINE
|#2||Save Game 1992||214,800 CP|