Small post-TGS update
So, just a quick report from last weeks events.
Tokyo Game Show was lots of fun to hang out around some awesome fellow indie developers (and get my brain blown away by some games shown at Sense of Wonder Night).
Indie Stream was very very crowded, which proved that the indie community in Japan is really growing strong. After discussing with some doujin-game developers I know, I set up my laptop on a small corner of a table to show Gangs of Space to the public, and the game was well-received by those who stopped by (thanks, everyone!).
Now that the new website is... well... usable (let's not say "finished"), I'm back to the game itself, trying to fix the few major remaining bugs before we do our first testing session.
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